On the Great Video Game Debate and Situational Ethics
**some of the content within this piece contains discussion of violence within the context of video games. Today’s scapegoat for the vices of society is video games. Surprisingly, this is not the first time that nerdom has been framed as nefarious. In 1979, a bright young boy named James Dallas Egbert III went missing. Unknown to those in his life, he left his promising university career to hide out in Louisiana, where he attempted suicide. When that didn’t work, he returned